AI Insights · Timothy · July 2022
Top 5 iOS Real-Time Strategy Apps in Kuwait Q2 2022
An overview of the performance of the top real-time strategy apps on iOS in Kuwait during Q2 2022, including trends in downloads, revenue, and active users.
The second quarter of 2022 saw intriguing trends in the performance of the top five real-time strategy (RTS) applications on the iOS platform in Kuwait. Here, we delve into the weekly downloads, revenue, and active user metrics for these leading apps. The data comes from Sensor Tower, and more insights can be found on their platform.
Clash Royale by Supercell showcased varied performance throughout the quarter. Weekly revenue peaked at approximately $15.2K in the final week of March but saw a decline, reaching around $2.8K in mid-June before climbing to $7.6K by the end of June. Weekly downloads fluctuated, starting at 518 and ending the quarter at 560. Active users remained relatively stable, ranging from 18.1K to 20K throughout the quarter.
Valor Legends: Remove Screw from Century Games Pte. Ltd. experienced a notable decrease in weekly downloads, dropping from 401 in late March to just 78 by the end of June. Revenue started high at approximately $22.7K at the end of March but dropped significantly to around $1.9K in early May, stabilizing between $2.5K and $3.2K towards the end of June. Active users also saw a decline from 570 to 510 over the same period.
Art of War: Legions by Fastone Games had a relatively low number of weekly downloads, peaking at 55 in early May and dropping to 18 by the end of June. Revenue saw significant fluctuations, starting at $964 and reaching a high of about $4.4K in early May before stabilizing around $1.6K by the end of June. Active users saw a decline from 299 to 218 throughout the quarter.
Island War: Raid, also from Fastone Games, showed consistent growth in revenue, especially notable in June, where it peaked at approximately $2.4K. Weekly downloads saw a peak in early May at 286 but dropped to 109 by the end of June. Active users increased from 58 at the end of March to 167 by the end of June, indicating growing engagement despite the drop in downloads.
Lastly, Dynasty Origins: Conquest by YOOZOO (SINGAPORE) PTE. LTD. presented a unique case with no reported downloads. Revenue started from zero, peaking at around $3.5K in early May, and then fluctuating between $70 and $552 in June.
For more detailed insights and data, visit Sensor Tower's platform.